This first performance shows all of the three finger drumming components presented in their most basic form: There is one sample (i.e. the whole track), so the layout assigned this to just one pad, played on the first beat with one finger.

Second Performance

Making it a little more complicated — we’ve chopped the first performance track into four.

The layout assigns four samples, over four different pads, with each sample being played over a half note. In terms of coordination, this layout and rhythm is simple enough that as few as one index finger can still play all the samples in succession.

Third Performance

Let’s increase the complexity of the coordination, and bring in some more fingers to play the drum groove over a backing! We’ve separated the kick and the snare rhythm for the groove, from the melody/bassline/hi-hats backing. One pad triggers that melody/bassline/hi-hats backing track; and one pad is assigned each for kick and snare samples.

As the backing track plays the full duration, the separately played kick and snare drums need to do the job of keeping the percussive rhythm in time with the hi-hat subdivisions. Index fingers on alternating hands play the kick and snare pattern; with the backing track being triggered by the middle finger on the first beat (along with the kick), and playing the full length of the track.

Separating the backing from the beat components lets you focus on and experiment with variations on the beat. Having a more complex layout (assigning more samples to different pads, for instance with additional drum samples) gives you more options rhythmically, but by the same virtue requires you to be more confident with keeping time. This third performance further illustrates this flexibility, by showing a slightly different drum beat than the first and second performances.

Fourth Performance

We’ve now broken out the full drum kit (kick, snare and the hi-hat) to their own assigned pads; and chopped the baseline + melody backing into four additional samples (assigned to four different pads to trigger).

This means that we have to trigger the backing track samples every second beat; whilst also playing every component of the drum beat. Note from the video how the finger used to trigger the kick starts with the thumb, but plays the last three beats instead with the middle finger.

This performance shows you that chopping the backing tracks differently whilst still playing the drum beats on time can lend a syncopated air if done right.

Fifth Performance

This is the most complex performance layout chosen for this exercise – although unlike the fourth performance, we will only be using the index and middle fingers of each hand, with no switching fingers for different beats.

We’ve broken out the kick, snare and hi-hats for the drum beats; and similarly separated the backing track’s melody from its bass track, in three different samples.

Each pad sample needs to be triggered on different beats in the measure, with different frequency depending on the sample – Note how the layout helps with this, by focusing on playing ergonomics for both the left and right hands.

The interplay between the melody backing, and bassline creates a new challenge to play in conjunction with a separate drum groove. Nevertheless, the degree of coordination required to play the rhythm does allow you far greater rhythmic and melodic freedom in your performance – once your skill-level is there.

This layout approach would be ideal for exploring sample chopping, and mix-matching different backing sections to compose new tracks with in the future as you get more confident in your playing ability.

Conclusion

These performances show you five different ways to perform the same song live, using a different layout for each. Each performance gradually increases from fundamental to a more complex layout, with the rhythm and coordination skill required becoming more advanced.

When you’re approaching finger drumming, samples and layouts, consider how much rhythmical freedom you require in your performance, and your confidence in layout-making and coordination. You can adapt any or all of these three areas accordingly in your own playing, or use Melodics step-by-step structure and multi-difficulty lessons to gradually increase this complexity for you.

By splitting the backing track(s) out from the percussion tracks, you can see that there is more rhythmical freedom for your playing.

Putting backing tracks to one side, if you would like to focus on upskilling your drum groove playing, we highly recommend you start with the Melodics’ course on Mirrored Layout for pads.

This will help you master the art of finger drumming, and you will be much more confident to explore the advanced world of playing with backings, sample chopping, and layout-making.

What is Melodics?

Melodics is a platform that helps music producers level up their keys, pad & finger drumming skills. We provide bite-sized lessons that develop your technical ability and help build the confidence to play rhythms and samples with more speed, accuracy and style.

Learn more about using Melodics to develop your Midi Keyboard and Finger Drumming skills

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Doo Wop (That Thing)

Lauryn Hill

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